Saturday, March 25, 2017

D&D article + 2 related videos

As the title says, I've composited my experiences with the digital tabletop into an article and I have also released two additional videos for the section.

Wednesday, March 15, 2017

cuckery

A "professional" project was trying to recruit me through contacts I had garnered earlier in the year for fairly minor graphics work. It would have been rather significant a project overall to be a part of, the largest yet, had I cared to really pursue it. First they wanted a resume. I didn't even know what the fuck that was. So I spent a while making one. I wanted to be like Japanese artists, though - using an Alias and not my real name. Yes, there are real world reasons why the growing data mining frenzy of the Americas threatens me. For some braindead reason that wouldn't fly, but I was going to do it anyways because it was brought to me by someone I had some degree of respect for. It's not really his fault things turned out the way they did.

It turned out I don't need a resume (right after I finished it), I need to sign an NDA. Ok. I signed an NDA for Oracle for Legacy of the Confederacy before he fucked off without a trace for the second time (what the hell is with these people and not knowing simple communication skillls?) and it turns out I can't just "write over an image in photoshop" like I did for MIAman, I have to use an online pdf thing. At this point I can only conclude all related parties are drinking fluoride for using fucking pdfs and an internet website to "sign a pdf", but ok. If it means a bit of easy pocket change to pay for cat medication. But this was my limit.

"It's not good enough" - no specification why (turns out the font the site used for one signature. I mean, it wasn't unreadable or anything.)

I said "fuck it" and walked away.

Sorry, but no amount of money is worth being trolled by fuckwads who fancy themselves "professional" and then proceed to do this shit. This is why I don't work for anyone. It's why I will continue to refuse to work for anyone. As far as I am concerned, if you can't just give me a job to do and then pay me when it's done then you aren't even running a business properly. You're just making things a hassle for yourself and everyone involved. Nothing needs to be fucking complicated and at no point does digitally "signing" some text file over the internet legally bind you to doing diddly shit. I don't tell everyone what you're doing plainly because no one gives a shit, not because I am afraid of any kind of retribution. If you want me to work for you, you have to earn that right. You didn't.


mAc wants to start a podcast about D&D. We had a test run a little while ago and it was ok. But it's hard to structure something like this because we're unsure about topics to focus on. Feel free to throw us any ideas you might have garnered from the videos I've thus far released. Of which I have like, another 5 to process. But I'm taking a rather extended break from the whole video thing for now.

HKS has sent me some fantastic footage from some playstation 4 game with Nvidia The Way It's Meant To Be Played physics in it. Looks like XXE worthy stuff is slowly creeping in, now. I'll need to assemble it all sometime soon and see what it amounts to.

Sunday, March 5, 2017

carnivorous canyon

At long last, the vast majority of the Retribution Tech Document is now available for reading, with the exception of characters who I will address separately. You may note that only the Anahn Chimera MK2 has any graphics at the moment, and I can tell you that render won't be staying, either. I need to figure out how I am going to make the renders for the various ships, because what I was trying to do before was both far too time consuming and too difficult to get good perspective images with.

I may try to use Substance Painter's raytrace renderer at some point.

I've tidied up some other parts of the site. Odds and ends here and there, adding Apex to the Past Projects section, stuff like that.

Saturday, February 25, 2017

nice, firm banana

I have released some D&D videos and a short Castover, as well as an AWP recorded a little while ago.

Monday, February 20, 2017

Sack of ducks

The walkthrough proceeded without incident. Two and a half weeks of work for less than 5 minutes of study. But that is the best it could have gone and, for now, things settle down a little while.

The stress has been high, but it seems that the Real Estate does not believe they intend to actually sell any time soon. At least, they haven't heard about it.

Now that all that unpleasant business is temporarily stifled, I am considering what it is I want to spend my time on. I don't want to bother with LP's at the moment, I have more important stuff to do, like finishing my backlog of editing work. But I am burned out on that as well, as I feel like that's all I've been doing for a long time. So, for much of this month, I have been content to focus on unrelated things, like D&D. I do have some more D&D and Heroes videos ready to post very soon, so keep an eye out for those if you are interested.

Until I have better mental stability I do not plan to work on any game or CGI stuff. I am not in a state capable of learning right now. HKS, however, is working on things in the background, which may pave the road to future production work. For the moment, though, I am basking in what little peace and quiet there is until the hell of Summer comes in full. We were knee-deep in snow a week and a half ago and now I'm sweating like a pig at 1am because the temperature has sky rocketed so quickly.

Given the motivation, I'd prefer to catch up on the gradually increasing backlog of castovers before I start recording LP's again. But I can't tell for sure what the future holds.

Wednesday, February 1, 2017

"roll to see how many chickens I should consume"

February. Wow time is going by really fast.

Working on heroes backlog and have some other shit piling up I need to deal with like two D&D sessions and more sonic 2006 footage. I also have enough footage for another BlazBlue compilation. I don't want to rush those so I'm chiseling away each block of lard as I can. Very very busy.

Walkthrough in two and a half weeks or so. Going to be even more strapped for time because I have to clean the entire house.

Today is the third hurricane-force storm we've had in two months. The chimney is making sounds like a Syrian warzone. Constantly rushing outside to make sure the house isn't falling apart. Thought gate was fucked but it was just warped by the cold.

Granny's test results (the scary kind from last year's fiasco) came back fine. She is basically immobilized from the spinal problems though.

I have an AWP I need to process on top of all the other crap so yeah there's lots of things that just need slow grinding through. No fast way to do this I'm afraid. It's over a year of work that has piled up.

Thursday, January 19, 2017

Heroes replays

Heroes RK 57-64 and RL 0-20 are now available.

This is only the beginning of the workload that I have been tackling, but I figured I'd post 'em now.